February 2009 Entries
It looks like March is shaping up to be a busy month for me. There are a lot of community events going on: March 1-4 - Microsoft 2009 MVP Summit in Seattle, WA March 7 – Roanoke, VA Code Camp – Presenting an Introduction to the Silverlight Toolkit March 10 – Pee Dee Area .NET User Group - Presenting an Introduction to the Silverlight Toolkit March 18–20 – MIX09 Conference in Las Vegas, NV March 28 – Charlotte, NC Code...
Silverlight Contrib 2009.1.0 has just been released. This release includes the CoolMenu refactoring that was featured as a three part series on this blog. I still have quite a few improvements to make on this control, but I figured it would be good to get out the enhancements that have been made so far. SilverlightContrib.org CodePlex/SilverlightContrib For your convenience, I’ve copied the release notes for 2009.1.0 below: A special thanks goes out to Robby Ingebretson for contributing some really cool Visual Studio Snippets and Tim...
About 99% of the time, when I watch a Silverlight application load, I see the standard loading animation. I’ve seen some really cool Silverlight applications with a highly polished user experience and yet, they don’t spend an extra 10 minutes to make the loading experience decent. This is very surprising to me because it is so very easy to make your own custom splash screen that blends much better than the standard splash.
Default Loading Experience in Silverlight (Meh…)
It’s not that I don’t like the default loading animation. I just get tired of seeing it in almost every single Silverlight application...
Part 1: Inheriting from ItemsControl Part 2: Building the ItemContainerGenerator Introduction One of the suggestions I have received from feedback on this control was to allow users of the CoolMenu to add custom effects. There are 2 different places where I could see a user wanting to change the default behavior on this control. The first place would be how the control behaves as the user moves the mouse over each item. The other place would be the behavior exhibited by the control when a user clicks on a particular item. ...